I was fortunate enough to take part in this fantastic project full of very talented artists.
My role for three weeks was to texture and occasionally fix possible issues with the models provided by the Nvidia team, focusing on material fidelity and realism. The only model I made from scratch was that white mug - the rest is all credits to the amazing guys at Nvidia.
All assets rendered on Iray for Substance Painter.
Check the gameplay video:
https://www.youtube.com/watch?v=H0_NZDSqR3Y
Art director https://www.artstation.com/hexeract
Art lead https://www.artstation.com/purepolygons
Thank you guys for the opportunity!